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DOTA2 Ağustos 2022 Oynanış Güncellemesi 7.32 Güncelleme Notları Türkçe

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GENEL GÜNCELLEMELER
Kaptanlar Moduna İlkel Canavar eklendi
Seviye başına gerekli XP değiştirildi.
Seri Deneyimi x^2 – x + 8’den 1.25x^2 – 2.5x + 10’a yeniden ölçeklendirildi
Flagbearer Creep eklendi. 2. dakikadan başlayarak, her ikinci creep dalgasında yakın dövüşçülerden biri bir Bayrak Taşıyıcı ile değiştirilir. %40 büyü direncine ve 700 menzil içindeki tüm müttefiklere +3 Sağlık Yenilenmesi veren bir İlham Aurası’na sahiptir. Bir düşman Flagbearer’ı öldürmek, size ve 1200 yarıçap içindeki her bir müttefik kahramana, bir Yakın Dövüş Yaratığı’nın ödülünün %100’üne eşit bonus altın verir. Reddedildiğinde altın vermez ve kahraman yetenekleri tarafından reddedilemez, örneğin Demonic Conversion.
Korkunç rampa artık ormanın içinde daha derinde (önceki konumla aynı, ancak roshan yakınında daha az yüksek zemin var)
Dire karakolu nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Ödül Rünü nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Dire ana ormanın en sağdaki orta kampının etrafındaki ağaçlar elden geçirildi
Karakol üssü ışınlanma kanalı süresi 5 saniyeden 6 saniyeye yükseltildi
Mid Lane yakınlarındaki Küçük Kamplar Kaldırıldı
Glyph of Fortification artık her kademenin ilk kulesi o takım için düştüğünde yenileniyor. (yani: ilk Kademe 1 düştükten sonra bir kez, ilk Kademe 2 düştükten sonra bir kez ve ilk Kademe 3 düştükten sonra bir kez)
Fountain Invulnerability artık yakınlarda bir düşman kahramanı olup olmadığına bakılmaksızın yeniden doğma sırasında uygulanacak
Dakika başına Pasif Altın %15 düşürüldü
Eskilerin Zırhı 13’ten 23’e yükseltildi
Eskiler Arka kapı koruması HP Regen, 90hp/s’den 180hp/s’ye yükseltildi
Oynanış Güncellemesi
7.32
7.327.31d7.31c7.31b7.317.30e7.30d7.30c7.30b7.307.29d7.29c7.29b7.297.28c7.28b7.28a7.287.27d7.27c7.27b7.27a7.277.26c7.26b7.26a7.267.25c7.25b7.25a7.257.24b7.247.23f7.23e7.23d7.23c7.23b7.23a7.237.22 saat7.22g7.22f7.22e7.22d7.22c7.22b7.227.21d7.21c7.21b7.217.20e7.20d7.20c7.20b7.207.19d7.19c7.19b7.197.187.177.167.157.147.13b7.137.127.117.107.097.08
GENEL GÜNCELLEMELER
Kaptanlar Moduna İlkel Canavar eklendi
Seviye başına gerekli XP değiştirildi.
Seri Deneyimi x^2 – x + 8’den 1.25x^2 – 2.5x + 10’a yeniden ölçeklendirildi
Flagbearer Creep eklendi. 2. dakikadan başlayarak, her ikinci creep dalgasında yakın dövüşçülerden biri bir Bayrak Taşıyıcı ile değiştirilir. %40 büyü direncine ve 700 menzil içindeki tüm müttefiklere +3 Sağlık Yenilenmesi veren bir İlham Aurası’na sahiptir. Bir düşman Flagbearer’ı öldürmek, size ve 1200 yarıçap içindeki her bir müttefik kahramana, bir Yakın Dövüş Yaratığı’nın ödülünün %100’üne eşit bonus altın verir. Reddedildiğinde altın vermez ve kahraman yetenekleri tarafından reddedilemez, örneğin Demonic Conversion.
Korkunç rampa artık ormanın içinde daha derinde (önceki konumla aynı, ancak roshan yakınında daha az yüksek zemin var)
Dire karakolu nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Ödül Rünü nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Dire ana ormanın en sağdaki orta kampının etrafındaki ağaçlar elden geçirildi
Karakol üssü ışınlanma kanalı süresi 5 saniyeden 6 saniyeye yükseltildi
Mid Lane yakınlarındaki Küçük Kamplar Kaldırıldı
Glyph of Fortification artık her kademenin ilk kulesi o takım için düştüğünde yenileniyor. (yani: ilk Kademe 1 düştükten sonra bir kez, ilk Kademe 2 düştükten sonra bir kez ve ilk Kademe 3 düştükten sonra bir kez)
Fountain Invulnerability artık yakınlarda bir düşman kahramanı olup olmadığına bakılmaksızın yeniden doğma sırasında uygulanacak
Dakika başına Pasif Altın %15 düşürüldü
Eskilerin Zırhı 13’ten 23’e yükseltildi
Eskiler Arka kapı koruması HP Regen, 90hp/s’den 180hp/s’ye yükseltildi
Oynanış Güncellemesi
7.32
7.327.31d7.31c7.31b7.317.30e7.30d7.30c7.30b7.307.29d7.29c7.29b7.297.28c7.28b7.28a7.287.27d7.27c7.27b7.27a7.277.26c7.26b7.26a7.267.25c7.25b7.25a7.257.24b7.247.23f7.23e7.23d7.23c7.23b7.23a7.237.22 saat7.22g7.22f7.22e7.22d7.22c7.22b7.227.21d7.21c7.21b7.217.20e7.20d7.20c7.20b7.207.19d7.19c7.19b7.197.187.177.167.157.147.13b7.137.127.117.107.097.08
GENEL GÜNCELLEMELER
Kaptanlar Moduna İlkel Canavar eklendi
Seviye başına gerekli XP değiştirildi.
Seri Deneyimi x^2 – x + 8’den 1.25x^2 – 2.5x + 10’a yeniden ölçeklendirildi
Flagbearer Creep eklendi. 2. dakikadan başlayarak, her ikinci creep dalgasında yakın dövüşçülerden biri bir Bayrak Taşıyıcı ile değiştirilir. %40 büyü direncine ve 700 menzil içindeki tüm müttefiklere +3 Sağlık Yenilenmesi veren bir İlham Aurası’na sahiptir. Bir düşman Flagbearer’ı öldürmek, size ve 1200 yarıçap içindeki her bir müttefik kahramana, bir Yakın Dövüş Yaratığı’nın ödülünün %100’üne eşit bonus altın verir. Reddedildiğinde altın vermez ve kahraman yetenekleri tarafından reddedilemez, örneğin Demonic Conversion.
Korkunç rampa artık ormanın içinde daha derinde (önceki konumla aynı, ancak roshan yakınında daha az yüksek zemin var)
Dire karakolu nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Ödül Rünü nehirden daha uzağa taşındı (rampanın daha derin olmasını ayarlamak için)
Dire ana ormanın en sağdaki orta kampının etrafındaki ağaçlar elden geçirildi
Karakol üssü ışınlanma kanalı süresi 5 saniyeden 6 saniyeye yükseltildi
Mid Lane yakınlarındaki Küçük Kamplar Kaldırıldı
Glyph of Fortification artık her kademenin ilk kulesi o takım için düştüğünde yenileniyor. (yani: ilk Kademe 1 düştükten sonra bir kez, ilk Kademe 2 düştükten sonra bir kez ve ilk Kademe 3 düştükten sonra bir kez)
Fountain Invulnerability artık yakınlarda bir düşman kahramanı olup olmadığına bakılmaksızın yeniden doğma sırasında uygulanacak
Dakika başına Pasif Altın %15 düşürüldü
Eskilerin Zırhı 13’ten 23’e yükseltildi
Eskiler Arka kapı koruması HP Regen, 90hp/s’den 180hp/s’ye yükseltildi
EŞYA GÜNCELLEMELERI
SIYAH KRAL BAR
Avatar artık 50 Mana Maliyetine sahip
BIÇAK POSTASI
Süre 4,5 saniyeden 5,5 saniyeye yükseltildi
KANTAŞI
Tarif maliyeti 900’den 700’e düşürüldü (toplam maliyet 4600’den 4400’e düşürüldü)
Aktif Büyü Can Çalma çarpanı 2’den 2.5’e yükseltildi
EJDERHA MIZRAĞI
Artık Blade of Alacrity, Belt of Strength, 450g Reçete gerektiriyor (aynı toplam maliyet)
Saldırı Menzili +140’tan +150’ye yükseltildi
Çeviklik +16’dan +15’e düşürüldü
EUL’UN KUTSALLIK ASASI
Şimdi önce temizler, ardından Siklon değiştiricisini uygular
ŞAHIN BIÇAĞI
Hasar +12’den +14’e yükseltildi
KUVVET PERSONELI
Bonus Sağlık 150’den 175’e yükseltildi
Bekleme süresi 20 saniyeden 19 saniyeye düşürüldü
PARILTILI PELERIN
Kullanım Menzili 550’den 600’e yükseltildi
Büyü Direnci %15’ten %20’ye yükseltildi
Fade Time 0,6 saniyeden 0,5 saniyeye düşürüldü
KORUYUCU GREAVES
Tarif maliyeti 50 arttı (Toplam maliyet 5100’den 5050’ye düşürüldü)
Aktif iyileştirme 300’den 350’ye yükseltildi
MIDASIN ELI
Bir Tarafsız Sürünme üzerinde kullanıldığında, eğer varsa, bir Tarafsız Eşya düşürmesini güvence altına alacaktır.
CENNETIN TEBERI
Kullanım Menzili 600’den 650’ye yükseltildi
OVERLORD’UN MIĞFERI
Kahramanlarda can çalma %18’den %20’ye yükseltildi
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%10)
KASIRGA TURNASI
Bekleme süresi 20 saniyeden 19 saniyeye düşürüldü
BÜYÜCÜ AVCISI
Büyü Direnci %20’den %25’e yükseltildi
DELILIK MASKESI
Kahramanlarda can çalma %20’den %24’e yükseltildi
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%12)
MEKANSM
Tarif maliyeti 900’den 800’e düşürüldü (toplam maliyet 1875’ten 1775’e düşürüldü)
Bekleme süresi 65 saniyeden 50 saniyeye düşürüldü
HASTALIKLI MASKE
Can çalma, kahramanlarda %15’ten %18’e yükseltildi
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%9)
NULLIFIER
Zırh +8’den +10’a yükseltildi
Nullify dolum süresi 11 saniyeden 10 saniyeye düşürüldü.
İÇGÖRÜ BORUSU
Insight Aura büyü direnci %12’den %15’e yükseltildi
PARLAKLIK
Burn miss şansı %10’dan %15’e yükseltildi
TAZELEME KÜRESI
Bekleme süresi 170 saniyeden 180 saniyeye çıkarıldı
Mana Bedeli 300’den 350’ye yükseltildi
TAZELEME PARÇASI
Mana Bedeli 0’dan 200’e yükseltildi
ŞEYTANI
Kahramanlarda can çalma %25’ten %30’a yükseltildi
Unholy Rage Bonus Can Çalma %150’den %145’e düşürüldü (etkinleştirildiğinde toplamda hala %175 Can Çalma’dır)
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor
GÖLGE MUSKA
Artık 15 saniyelik bir süresi var
VLADIMIR’IN TEKLIFI
Can çalma, kahramanlarda %15’ten %20’ye yükseltildi
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%10)
RÜZGAR UYANDIRICI
Şimdi önce temizler, ardından Siklon değiştiricisini uygular
CADI BIÇAĞI
Zeka +14’ten +12’ye düşürüldü
WRAITH PAKTI
Kahramanlarda can çalma %18’den %24’e yükseltildi
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%12)
TARAFSIZ EŞYA GÜNCELLEMELERI
HUZUR TOHUMLARI
YENI KADEME 1 ÖĞE
+100 Sağlık
Aktif: Verdurous Dale. 350 yarıçaplı zemini hedefleyin. Etki alanındayken tüm müttefik birimlere +8 sağlık yenilenmesi sağlar. 14 saniye sürer. Bekleme süresi: 40s
TAKIP MIZRAĞI
YENI KADEME 1 ÖĞE
+200 Mana
Pasif: Hound. Kahramandan uzaktayken bir düşmana saldırmak, +15 Saldırı Gücü verir ve onu 1 saniyeliğine %12/%6 yavaşlatır (yakın dövüş/menzilli).
GIZLI BILEZIK
YENI KADEME 1 ÖĞE
+5 Tüm İstatistikler
Pasif: Eloshar Ayinleri. Kullanıcı her saldırıya uğradığında, en fazla 5 yük olmak üzere 0,5 Mana Yenilenmesi yükü kazanır. Yığınlar 10 saniye sürer.
YONTMA YELEK
Kaldırılan Öğe
KESKIN OPTIK
Kaldırılan Öğe
OKYANUS KALBI
Kaldırılan Öğe
VEZIRIN GÖZÜ
YENI 2. KADEME ÖĞESI
+125 Kullanma Menzili, -%20 Maks. Mana
UZMAN DIZISI
YENI 2. KADEME ÖĞESI
+8 Tüm İstatistikler, +10 Saldırı Gücü
Pasif: Crackshot. Sonraki saldırı, saldırı menzili içindeki 2 ek hedefe mermi atar. Yalnızca menzilli kahramanlar üzerinde çalışır ve saldırı değiştiricileri tetiklemez. Soğuma 12s.
RISTUL HANÇERI
YENI 2. KADEME ÖĞESI
+10 saldırı hızı.
Aktif: Imbrue. Geçici olarak +40 Saldırı Gücü kazanmak için 100 sağlık tüket. 8 saniye sürer. Bekleme süresi: 30s
ÖZ YÜZÜK
Kaldırılan Öğe
FAE BOMBASI
Kaldırılan Öğe
CIVA MUSKA
Kaldırılan Öğe
OGRE MÜHRÜ TOTEMI
YENI KADEME 3 ÖĞE
+12 Güç
Aktif: Ogre Seal Flop. Bir Ogre Mührü gibi 2 kez ileri atılır, 150 hasar verir ve 225 yarıçapındaki düşmanları her sekmede 1 saniye boyunca %100 yavaşlatır. Sıçrama mesafesi: 400. Mana maliyeti 75. Bekleme süresi: 40sn. Ağaçları yok eder.
ŞÖVALYE KILICI
Can çalma artık yaratıkları değerinin %50’si kadar etkiliyor (%8)
ÖRÜMCEK BACAKLARI
Kaldırılan Öğe
TESVIYECI
Kaldırılan öğe
TAHRIBAT ÇEKIÇ
Ürün İade Edildi
ESKI MAKINE
Mana Bedeli 0’dan 350’ye yükseltildi
AYNA KALKANI
Bekleme süresi 8 saniyeden 12 saniyeye yükseltildi
KAHRAMAN GÜNCELLEMELERI
ABADDON
AFOTIK KALKAN
Mana Bedeli 100/110/120/130’dan 85/100/115/130’a düşürüldü
ÖDÜNÇ ZAMAN
Scepter yarıçapı 1600’den 1200’e düşürüldü
HÜNERLER
Seviye 10 Hüneri +15 Hareket Hızı, +%15 Curse of Avernus Yavaşlatma ile değiştirildi
SIMYAGER
Giving an Aghanim’s Scepter to an ally now grants Alchemist bonus Damage and Spell Amplification even if Alchemist doesn’t have one yet
HÜNERLER
Level 10 Talent +15 Attack Speed replaced with +1 Acid Spray Armor Reduction
Level 15 Talent +350 Health replaced with Acid Spray Also Grants Armor to Allies
Level 15 Talent +20 Damage replaced with +1 Damage per Greevil Greed Stack (Max 24 damage)
Level 20 Talent +25% Cleave replaced with -0.1s Chemical Rage Base Attack Time
ANCIENT APPARITION
ICE VORTEX
Shard Now also slows Attack Speed for the same amount as Movement Speed Slow
Radius increased from 275 to 300
Duration decreased from 16s to 14s
CHILLING TOUCH
Slow duration increased from 0.5s to 0.7/0.8/0.9/1s
HÜNERLER
Level 10 Talent +8% Spell Amplification replaced with +40 Cold Feet Damage per Second
ANTI-MAGE
Scepter Blink Fragment Mana Cost decreased from 50 to 45
BLINK
Mana Cost decreased from 60 to 45
Range rescaled from 925/1000/1075/1150 to 750/900/1050/1200
Cooldown decreased from 15/12/9/6s to 12/10/8/6s
COUNTERSPELL
Mana Cost decreased from 45/50/55/60 to 45
HÜNERLER
Level 15 Talent +0.7s Mana Void Stun Duration replaced with +150 Mana Void Radius
ARC WARDEN
FLUX
Slow decreased from 20/30/40/50% to 14/21/28/35%
Slow is now always applied (Damage is still applied only if there are no allies nearby)
AXE
Strength gain decreased from 3.4 to 2.8
Agility gain decreased from 2.2 to 2.0
BERSERKER’S CALL
Cast point improved from 0.4s to 0.3s
BATTLE HUNGER
Slow increased from 8/17/26/35% to 11/19/27/35%
COUNTER HELIX
Shard Max Stacks increased from 5 to 6
Shard Damage Reduction decreased from 20% to 15%
CULLING BLADE
Cast Range increased from 150 to 175
HÜNERLER
Level 10 Talent +1.5 Mana Regen replaced with +8 Berserker’s Call Armor
Level 10 Talent +20 Movement Speed replaced with +10% Movement Speed per active Battle Hunger
BANE
HÜNERLER
Level 10 Talent +12% Magic Resistance replaced with +20% Enfeeble Cast Range Reduction
Level 10 Talent +5 Armor replaced with Nightmare Damage Heals Bane<info>This includes attack damage dealt by Bane onto Nightmared enemies</info>
BATRIDER
STICKY NAPALM
Now additionally deals 6/12/18/24 damage when applied (also increases with damage per stack)
Duration decreased from 7s to 6s
Radius decreased from 375/400/425/450 to 375
Damage per stack decreased from 7/14/21/28 to 6/12/18/24
Shard now applies Sticky Napalm every second attack
FIREFLY
Refreshing this ability refreshes its duration instead of creating the second path
BEASTMASTER
WILD AXES
Cast Point improved from 0.4s to 0.3s
CALL OF THE WILD BOAR
Slow decreased from 10/20/30/40% to 10/18/26/34%
CALL OF THE WILD HAWK
Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary
Shard cooldown reduction increased from 7s to 10s
Dive Bomb now roots for 2.5 seconds instead of stunning for 2s
Dive Bomb Cast Range decreased from 1200 to 900
INNER BEAST
Bonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40
DRUMS OF SLOM
Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don’t heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100
HÜNERLER
Level 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed
Level 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown
BLOODSEEKER
BLOODRAGE
Shard enemy Max Health as Damage/Lifesteal decreased from 2% to 1.8%
THIRST
Max Movement Speed bonus rescaled from 14/24/34/44% to 16/24/32/40%
BLOOD MIST
Movement Speed slow increased from 25% to 30%
No longer damages Bloodseeker through Spell Immunity
HÜNERLER
Level 10 Talent Bloodrage Attack Speed bonus decreased from +30 to +25
Level 25 Talent Max Thirst Movement Speed bonus increased from +14% to +18%
BOUNTY HUNTER
SHURIKEN TOSS
Mini-stun duration increased from 0.1s to 0.2s
SHADOW WALK
Reworked Shard. Shadow Walk has 2 charges and can be cast on allied heroes. Does not break Bounty Hunter’s invisibility when cast on allies. Fade time for allies is always 1s. Charge restore time: 15/14/13/12s
HÜNERLER
Level 15 Talent +50 Shuriken Toss Damage replaced with 2s Silence on Hit With Shadow Walk
BREWMASTER
PRIMAL COMPANION
Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster’s current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can’t be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling’s abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50
PRIMAL SPLIT
Brewlings now don’t refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn’t pass even if Primal Split was refreshed)
HÜNERLER
Level 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler
Level 20 Talent Brewling Health decreased from +1400 to +1200
BRISTLEBACK
VISCOUS NASAL GOO
Scepter radius changed from 800 to current Cast Range of Viscous Nasal Goo
WARPATH
Attack Damage Bonus per stack decreased from 25/30/35 to 20/25/30
HÜNERLER
Level 15 Talent +20 Attack Speed replaced with +150 Viscous Nasal Goo Cast Range
Level 15 Talent +200 Health replaced with +8%/+4% Bristleback Back/Side Damage Reduction
Level 25 Talent Warpath Damage per Stack decreased from +25 to +18
BROODMOTHER
Base Movement Speed increased from 280 to 285
INSATIABLE HUNGER
Reworked Shard. Increases duration by 2s. While Insatiable Hunger is active, its bonus damage is increased by 12 every 1s.
SPIN WEB
Now additionally improves Turn Rate by 0.2
Bonus Movement Speed decreased from 18/30/42/54% to 18/28/38/48%
SILKEN BOLA
Miss chance increased from 40% to 40/45/50/55%
HÜNERLER
Level 15 Talent +16 Agility replaced with +130 Spiderling Health
Level 20 Talent +400 Health replaced with +25 Agility
Level 20 Talent +15% Silken Bola Slow replaced with 400 AoE Silken Bola
Level 25 Talent +350 Spiderlings Health replaced with +35% Silken Bola Slow/Miss Chance
Level 25 Talent +50 Insatiable Hunger Damage/Lifesteal replaced with -0.3s Base Attack Time During Insatiable Hunger
CENTAUR WARRUNNER
Base Armor decreased by 3
Base Health Regen increased from 0.25 to 4
RETALIATE
Return Damage decreased from 15/30/45/60 to 15/25/35/45
STAMPEDE
Damage rescaled from 175/250/325% of Strength to 200/250/300%
Slow duration increased from 2.5s to 3s
HITCH A RIDE
Reworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300
CHAOS KNIGHT
HÜNERLER
Level 10 Talent Reality Rift pull distance increased from +200 to +225
Level 10 Talent Chaos Strike Lifesteal increased from +20% to +22%
Level 15 Talent +12 Strength replaced with -75% Phantasm Illusion Damage Taken
CHEN
PENITENCE
Bonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100
HOLY PERSUASION
Yeniden İşlenmiş Scepter. İkna Edilen birimlere yeni aktif yetenek Şehitlik verir. Yaratık, seçilen herhangi bir Müttefik üzerinde tek hedefli bir Tanrı Eli gerçekleştirmek için kendini feda eder. Küresel Oyuncu Aralığı. Bekleme süresi: 8s (tüm yaratıklar arasında paylaşılır)
HÜNERLER
Seviye 10 Hüneri +200 Sağlık -2s Holy Persuasion Işınlanma Gecikmesi ile değiştirildi
Seviye 15 Talent Holy Persuasion Bonus Hasarı +16’dan +12’ye düşürüldü
Seviye 25 Hüneri +3 Holy Persuasion Hand of God ile değiştirilen Maks. Birimler ve Yükler, Güçlü Dispel uygular
KLINKZ
YANAN BARAJ
Ok sayısı 3/4/5/6’dan 6’ya yükseltildi
Ok Başına Hasar %65’ten %50/55/60/65’e düşürüldü
Kanal Süresi 1.2/1.6/2.0/2.4s’den 2.0s’ye yeniden ölçeklendirildi
İSKELET YÜRÜYÜŞÜ
Mana Bedeli 75’ten 80’e yükseltildi
HÜNERLER
Seviye 15 Talent Death Pact Bonus Sağlık +%25’ten +%20’ye düşürüldü
SAATÇI
HIZ AŞIRTMA
Yeniden İşlenmiş Scepter. Artık Clockwerk’in tüm yeteneklerini kullanım sırasında yenilemez ve ikisi de ilave Hareket ve Saldırı Hızı sağlamaz. Hız Aşırtma etkinken, Clockwerk’in tüm yetenekleri aşırı yüklenir: Battery Assault, yarıçapı içindeki tüm düşmanlara hasar verir ve sersemletir. Power Cogs, Clockwerk içerideyken Clockwerk’in Saldırı Hızını 250 arttırır. Roket Flare’in bekleme süresi 3 saniyeye düşürülür ve hedef alanın her iki tarafına 2 ek işaret fişeği fırlatır. Hookshot sersemletme yarıçapını ve süresini %50 artırır. Hız Aşırtma sona erdiğinde, Clockwerk 3 saniye boyunca sersemler. Buff Süresi: 13sn. Bekleme süresi: 50s.
HÜNERLER
Seviye 10 Hüneri +60 Power Cogs Mana Burn, -2s Power Cogs Cooldown ile değiştirildi
KRISTAL KIZLIK
GIZEMLI AURASI
Crystal Maiden kullanımında artık müttefik kahraman manasını geri yüklemiyor
Crystal Maiden’ın 1200 yarıçapındaki müttefikler 2x Mana Yenilenmesi alır
Mana Yenilenmesi Bonusu 0,5/1/1.5/2’den 0.6/0.9/1.2/1.5’e yeniden ölçeklendirildi
Self Bonus faktörü 3’ten 4’e yükseltildi
DONMA ALANI
Bekleme süresi 90’lardan 100’lere yükseltildi
HÜNERLER
Seviye 15 Hüneri +20 Arcane Aura Mana, +125 Frostbite Kullanım Menzili ile değiştirildi
KARANLIK KAHIN
İYON KABUĞU
Kullanım Menzili 600’den 800’e yükseltildi
KABARMAK
Yeniden İşlenmiş Parça. Yükselen birimler arkalarında 7 saniye süren, etrafındaki düşmanları %50 yavaşlatan ve her 0,5 saniyede bir 35 hasar veren 150 yarıçaplı bir iz bırakır. İzi devre dışı bırakmak için yetenek otomatik yayına konulabilir.
NORMAL YUMRUK
Yetenek artık Scepter tarafından veriliyor
İllüzyon hasarı, Wall of Replica’nın mevcut seviyesinin kopya hasarına eşittir
Minimum Hasar 10’dan 50’ye yükseltildi
Maksimum Hasar 300’den 450’ye yükseltildi
İllüzyon ortaya çıkma gecikmesi 0,7 saniyeden 0,25 saniyeye düşürüldü
Bekleme süresi 14 saniyeden 9 saniyeye düşürüldü
HÜNERLER
Seviye 10 Hüneri +6 Zırh, +50 Ion Shell Radius ile değiştirildi
Level 15 Talent +75 Ion Shell Radius replaced with Ion Shell Provides +225 Max Health
Level 25 Talent Parallel Wall replaced with 2 Ion Shell Charges
DARK WILLOW
BRAMBLE MAZE
Spawn delay decreased from 0.5s to 0.3s
CURSED CROWN
Mana Cost decreased from 80/100/120/140 to 80/90/100/110
HÜNERLER
Level 25 Talent +1.5s Terrorize Duration replaced with Bedlam Pierces Spell Immunity
DAWNBREAKER
Base Armor decreased by 1
STARBREAKER
When casting Starbreaker with Shard, Dawnbreaker will start moving towards the target area instead of standing still. Still has free movement
CELESTIAL HAMMER
Cast Point improved from 0.25s to 0.2s
Cast Range decreased from 1000/1100/1200/1300 to 700/900/1100/1300
SOLAR GUARDIAN
Scepter now allows to move the target area with a speed of 200
DAZZLE
SHALLOW GRAVE
Duration decreased from 4/4.5/5/5.5s to 3.5/4/4.5/5s
SHADOW WAVE
Heal/Damage decreased from 80/100/120/140 to 60/85/110/135
HÜNERLER
Level 15 Talent +60 Attack Speed replaced with +350 Attack Range against Poison Touched Enemies
Level 20 Talent Heal On Shallow Grave End decreased from 250 to 225
DEATH PROPHET
Agility increased from 14 + 1.8 to 16 + 2.0
Base Movement Speed decreased from 325 to 285
SPIRIT SIPHON
Doesn’t deal Max Health as Damage anymore
Damage increased from 10/12/14/16 to 20/40/60/80
EXORCISM
Now passively provides +12/16/20% Movement Speed
HÜNERLER
Level 15 Talent +1% Spirit Siphon Max Health as damage replaced with +30 Spirit Siphon Damage/Heal
DISRUPTOR
GLIMPSE
Now deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units
HÜNERLER
Level 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage
DOOM
Agility increased from 11 + 0.9 to 15 + 1.5
DEVOUR
Is no longer dispelled on death
DOOM
Reworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster
HÜNERLER
Level 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance
Level 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed
Level 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown
Level 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown
Level 25 Talent +150% Cleave replaced with Doom Applies Break
DRAGON KNIGHT
BREATHE FIRE
Mana Cost decreased from 90/100/110/120 to 90/95/100/105
Attack Damage Reduction increased from 25% to 30%
ELDER DRAGON FORM
Bonus Movement Speed increased from 25 to 25/30/35
HÜNERLER
Level 20 Talent +20 Strength replaced with +75% Breathe Fire Damage/Cast Range in Dragon Form
DROW RANGER
MULTISHOT
Arrow Damage increased from 85/110/135/160% to 100/120/140/160%
HÜNERLER
Level 10 Talent +50% Gust Blind replaced with +15% Gust Self Movement Speed
Level 15 Talent +250 Gust Width replaced with Gust Reveals Invisible Units<info>Doesn’t reveal Wards</info>
Level 20 Talent Bonus Multishot Damage decreased from 28% to 25%
EARTH SPIRIT
BOULDER SMASH
Now has the same targeting rules for units as for Remnants. When cast, selects the nearest entity to smash, prioritizing Remnant within range, then the closest unit.
HÜNERLER
Level 15 Talent +300 Boulder Smash Distance replaced with +20 Magnetize Damage Per Second
Level 20 Talent +18% Spell Amplification replaced with Geomagnetic Grip Targets Allies
Level 25 Talent Geomagnetic Grip Targets Allies replaced with +25% Spell Amplification
EARTHSHAKER
FISSURE
Cooldown decreased from 21/19/17/15s to 18/17/16/15s
HÜNERLER
Level 10 Talent Fissure Damage increased from +80 to +90
Level 10 Talent Base Damage increased from +30 to +40
ELDER TITAN
Base Agility increased from 14 to 16
ECHO STOMP
Damage increased from 70/90/110/130 to 75/100/125/150
HÜNERLER
Level 15 Talent +15% Magic Resistance replaced with +75 Echo Stomp Damage
Level 20 Talent +100 Echo Stomp Damage replaced with +100 Natural Order Radius
EMBER SPIRIT
Agility gain increased from 2.9 to 3.2
Base Movement Speed decreased from 305 to 300
Base Health Regen increased from 0.75 to 1.25
Turn rate improved from 0.6 to 0.8
FLAME GUARD
Mana Cost decreased from 80/90/100/110 to 65/80/95/110
ACTIVATE FIRE REMNANT
Mana Cost decreased from 150 to 100/125/150
FIRE REMNANT
Cooldown increased from 0s to 0.5s
ENCHANTRESS
NATURE’S ATTENDANTS
Duration decreased from 12s to 9/10/11/12s
LITTLE FRIENDS
Reworked Shard. Grants new ability: Little Friends. All creeps, enemy, ally and neutral within 1200 range of the target will attack the target with 100 bonus attack speed and 100% bonus movement speed for 6 seconds. Mana Cost: 75. Cooldown: 20s. Cast Range: 600. Cannot target buildings. Target is not attacked by either heroes nor illusions.
SPROINK
Cooldown decreased from 5s to 4s
HÜNERLER
Level 10 Talent +20 Movement Speed replaced with +30 Movement Speed during Nature’s Attendants
ENIGMA
MALEFICE
Reworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks
BLACK HOLE
Reworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move
HÜNERLER
Level 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second
Level 15 Talent +200 Midnight Pulse Radius replaced with +350 Health
Level 20 Talent +400 Health replaced with +200 Midnight Pulse Radius
FACELESS VOID
TIME WALK
Range increased from 650 to 650/700/750/800
Shard Bonus Range decreased from 400 to 300
HÜNERLER
Level 15 Talent Time Dilation Slow per Cooldown increased from +7% to +10%
GRIMSTROKE
STROKE OF FATE
Slow Duration increased from 1.5s to 1.75s
SOULBIND
Cooldown decreased from 100/75/50s to 90/70/50s
HÜNERLER
Level 15 Talent +15% Spell Amplification replaced with +20% Soulbind Spell Damage
GYROCOPTER
ROCKET BARRAGE
Damage per Rocket rescaled from 7/12/17/22 to 6/12/18/24
Mana Cost decreased from 90 to 75/80/85/90
HÜNERLER
Level 10 Talent +300 Flak Cannon Range replaced with +30 Movement Speed during Rocket Barrage
Level 20 Talent +30 Movement Speed replaced with +40 Flak Cannon Damage
HOODWINK
ACORN SHOT
Initial projectile speed increased from 2100 to 2200
BUSHWHACK
Projectile speed increased from 1200 to 1300
HUNTER’S BOOMERANG
Now granted by Shard. Damage decreased from 350 to 200. Spell Amplification decreased from 25% to 20%. No longer reduces Status Resistance
DECOY
Now granted by Scepter. When cast, turns Hoodwink invisible, increases her movement speed by 15%, and creates a decoy of her that starts charging up Sharpshooter, aiming at the nearest visible enemy in 3000 range. If attacked or targeted by a spell, the decoy is destroyed and a lesser Bushwhack is cast towards the attacker. If the decoy was not attacked, it shoots the Sharpshooter in the direction it was aiming, dealing 60% of its regular damage
HÜNERLER
Level 10 Talent Bushwhack Cooldown reduction decreased from 4s to 3s
Level 10 Talent +1s Scurry Duration replaced with +40% Scurry Evasion When Active
Level 15 Talent Scurry Invisibility replaced with +60 Bushwhack Damage
HUSKAR
Base Armor increased by 1
INNER FIRE
Fixed Aghanim’s Shard mistakenly granting +65 damage
BERSERKER’S BLOOD
Max Strength as Health Regen increased from 16/34/52/70% to 25/40/55/70%
LIFE BREAK
Scepter Cast Range decreased from 850 to 750
HÜNERLER
Level 10 Talent Inner Fire Duration decreased from +1s to +0.75s
Level 20 Talent Life Break Cooldown reduction increased from 3s to 4s
INVOKER
DEAFENING BLAST
Damage increased from 20->260 to 60->300
GHOST WALK
Cooldown decreased from 45s to 35s
Duration decreased from 100s to 60s
Slow Radius increased from 400 to 450
Mana Cost decreased from 200 to 175
SUN STRIKE
Damage increased from 100->475 to 120->480
HÜNERLER
Level 10 Talent +40% Chaos Meteor Damage replaced with -6s Tornado Cooldown
Level 10 Talent -24s Ghost Walk Cooldown replaced with +20% EMP Mana Burnt
Level 20 Talent -10s Tornado Cooldown replaced with +80% Chaos Meteor Damage
IO
TETHER
Heal/Mana Transfer decreased from 75/90/105/120% to 60/80/100/120%
SPIRITS
Mana Cost decreased from 120/130/140/150 to 100/110/120/130
OVERCHARGE
Attack Speed rescaled from 25/55/85/115 to 35/60/85/110
HÜNERLER
Level 10 Talent +4 Health Regen replaced with +15% Tether Enemy Slow
Level 15 Talent Spirits Hero Damage increased from +45 to +55
JAKIRO
Strength gain decreased from 2.8 to 2.5
ICE PATH
Path Now stays on the ground for 2.6/2.9/3.2/3.5s (Max stun duration is still 1.6/1.9/2.2/2.5s)
Cooldown decreased from 21/18/13/9s to 18/15/12/9s
LIQUID FROST
Max Health as Damage per Second decreased from 2.5% to 2%
HÜNERLER
Level 10 Talent +6% Spell Amplification replaced with +10%/10 Dual Breath Movement/Attack Slow
Level 10 Talent Attack Range decreased from +325 to +275
JUGGERNAUT
Base Movement Speed decreased from 305 to 300
BLADE FURY
Shard Bonus Movement Speed decreased from 100 to 75
HEALING WARD
Heal Radius decreased from 500 to 400
HÜNERLER
Level 25 Talent +475 Health replaced with +2 Healing Wards Hits to Kill
KEEPER OF THE LIGHT
SPIRIT FORM
Cooldown increased from 65s to 85s
Illuminate Heal increased from 40/50/60% to 50/60/70%
HÜNERLER
Level 10 Talent +20 Movement Speed replaced with -2s Illuminate Cooldown
KUNKKA
TORRENT
Damage increased from 75/150/225/300 to 80/160/240/320
Movement Speed Slow increased from 25%/30%/35%/40% to 40%
HÜNERLER
Level 10 Talent +0.4s Torrent Knock Up/Stun Duration replaced with +25% X Marks the Spot Movement Speed
Level 10 Talent +30 Damage replaced with Tidebringer Applies 60% Slow for 1s
Level 15 Talent +25% X Marks the Spot Movement Speed replaced with +45 Damage
Level 15 Talent +100 Torrent Damage replaced with +30% Torrent Knock Up/Stun Duration
LEGION COMMANDER
OVERWHELMING ODDS
Shard Bonus Armor per creep increased from 0.5 to 1
Shard Bonus Armor per hero increased from 4 to 5
DUEL
Cast Range increased from 150 to 200/250/300
HÜNERLER
Level 10 Talent +200 Duel Cast Range replaced with +8 Duel Bonus Damage
Level 20 Talent Moment of Courage Proc Chance increased from +8% to +10%
Level 25 Talent +30 Duel Bonus Damage replaced with +50% Moment of Courage Lifesteal
LESHRAC
Base damage increased by 2
PULSE NOVA
Mana Per Second cost now starts ticking after 1 second instead of upon casting (Activation mana cost still applies)
Mana Cost per Second increased from 20/40/60 to 25/45/65
HÜNERLER
Level 25 Talent Diabolic Edict Explosions decreased from +30 to +25
LICH
SINISTER GAZE
Duration rescaled from 1.4/1.7/2/2.3s to 1.3/1.7/2.1/2.5s
Mana Cost decreased from 80 to 50/60/70/80
Mana Drained rescaled from 10/15/20/25% total to 10% per second
ICE SPIRE
Now Ice Spire requires 5 hero hits or 10 creep hits to be destroyed
Casting Frost Shield on Ice Spire will heal it by 1 hero hit per tick
LIFESTEALER
GHOUL FRENZY
Bonus Attack Speed increased from 20/30/40/50 to 25/40/55/70
HÜNERLER
Level 10 Talent +30 Attack Speed replaced with +150 Infest Damage
Level 10 Talent Rage Movement Speed increased from +10% to +12%
Level 20 Talent Ghoul Frenzy Slow increased from +10% to +15%
Level 20 Talent +16% Evasion replaced with +15% Infest Target Movement Speed/Health
LINA
FLAME CLOAK
Reworked Scepter. Grants new ability: Flame Cloak. Lina gets flying movement, increases her spell damage by 30% and magic resistance by 35%. Cooldown: 25s. Cannot be dispelled.
HÜNERLER
Level 25 Talent +125 Attack Range replaced with Laguna Blade Pure Damage And Pierces Spell Immunity
LION
Turn Rate improved from 0.6 to 0.8
HÜNERLER
Level 10 Talent +60 Damage replaced with +65 Earth Spike Damage
Level 10 Talent +15 Movement Speed replaced with +10% Mana Drain Movement Slow
Level 15 Talent -2s Earth Spike Cooldown replaced with Mana Drain Targets Allies
Level 20 Talent Mana Drain Targets Allies replaced with -2s Hex Cooldown
Level 25 Talent +800 Earth Spike Range replaced with Mana Drain Deals Damage Equal To 150% Of Mana Stolen
LONE DRUID
SAVAGE ROAR
Duration reduced from 1.4/1.8/2.2/2.6s to 1.1/1.6/2.1/2.6s
LUNA
LUCENT BEAM
Reworked Shard. Every time an enemy hero is hit by a Lucent Beam, Luna’s attack damage is increased by 15 for 12s.
LUNAR BLESSING
Now receives Global Radius at night time
Bonus damage rescaled from 5/15/25/35 to 6/14/20/28
HÜNERLER
Level 15 Talent Lucent Beam Cooldown Reduction decreased from 3s to 2s
Level 20 Talent Global Lunar Blessing +200 Night Vision replaced with 2 Moon Glaives Fired on Lucent Beam (does not fire Glaives on Beams from Eclipse)
LYCAN
Base Movement Speed decreased from 315 to 305
SUMMON WOLVES
Magic Resistance decreased from 70% to 40/50/60/70%
Cripple now stacks with each proc
Permanent Invisibility fade delay increased from 1.7s to 2s
HOWL
Is now Global when cast during Night time
HÜNERLER
Level 25 Talent +30% Shapeshift Crit replaced with Howl Reduces Total Attack Damage
MAGNUS
Base Mana Regen increased from 0 to 0.5
REVERSE POLARITY
Cooldown decreased from 130s to 120s
HORN TOSS
Slow duration increased from 1.25s to 2s
HÜNERLER
Level 15 Talent +12 Strength replaced with +12 Strength per hero hit with Reverse Polarity (buff duration: 15 seconds)
MARCI
DISPOSE
Now slows for 20/30/40/50% for 3s instead of stunning
Throw Distance decreased from 300 to 275
REBOUND
Now stuns enemies in final area for 0.9/1.3/1.7/2.1s
Ally Movement Speed decreased from 45% to 25/30/35/40%
Landing Damage decreased from 90/160/230/300 to 75/150/225/300
Landing effect radius decreased from 375 to 250
UNLEASH
Pulse no longer slows enemies
Each strike now slows movement speed of the target by 30% for 2s
Each strike now slows base attack speed of the target by 60/80/100 for 2s
No longer applies a dispel on Marci
Scepter now also applies a Dispel on Marci when cast
Scepter cooldown reduction increased from 10s to 20s
HÜNERLER
Level 10 Talent +2 Mana Regen replaced with +60 Dispose Damage
Level 10 Talent +5 Armor replaced with +125 Rebound Cast/Jump Range
Level 15 Talent +200 Rebound Cast/Jump Range replaced with -3s Rebound Cooldown
Level 15 Talent +0.5s Dispose Stun Duration replaced with +15% Sidekick Lifesteal
Level 20 Talent +30 Movement Speed replaced with +15% Unleash Movement Speed
Level 20 Talent +25% Sidekick Lifesteal replaced with +0.7s Rebound Stun Duration
MARS
SPEAR OF MARS
Mana Cost decreased from 110/120/130/140 to 100/110/120/130
GOD’S REBUKE
Slow duration increased from 2s to 2.5s
BULWARK
Active redirect no longer uses a radius centered around Mars. Now only works if projectile targets are in a cone behind Mars or are within 100 range of him
Redirect range increased from 800 to 900
ARENA OF BLOOD
Spear damage rescaled from 100/150/200 to 75/150/225
Fixed flying units sometimes being able to escape from arena
HÜNERLER
Level 10 Talent -10% Bulwark Movement Speed Penalty replaced with +30% Bulwark Active Redirect Chance
Level 10 Talent +1.5s God’s Rebuke Slow Duration replaced with +100 God’s Rebuke Distance
MEDUSA
STONE GAZE
Physical Attack Damage amplification rescaled from 40/45/50% to 35/45/55%
HÜNERLER
Level 10 Talent +20 Attack Speed replaced with +15% Mystic Snake Turn and Movement Speed Slow
Level 15 Talent Split Shot Damage decreased from +12% to +10%
Level 15 Talent Mystic Snake Cooldown Reduction increased from 1.5s to 2s
MEEPO
Strength gain increased from 2.2 to 2.5
EARTHBIND
Cooldown decreased from 26/20/14/8s 16/14/12/10s
RANSACK
Healthsteal from Creeps decreased from 4/6/8/10 to 3/5/7/9
DIG
Now has no channeling time and applies instantly
Cooldown decreased from 50s to 40s
Health restored decreased from 60% to 40%
HÜNERLER
Level 25 Talent +375 Health replaced with Pack Rat (Can equip any item in the Neutral slot)
MIRANA
Agility gain decreased from 3.4 to 3.1
STARSTORM
Secondary target search radius increased from 425 to 650
LEAP
Speed bonus duration increased from 2.5s to 4s
Shard Wave end radius increased from 300 to 450
Shard Wave projectile speed increased from 1200 to 1800
HÜNERLER
Level 10 Talent Leap Distance increased from +100 to +125
Level 20 Talent +20 Mana Break replaced with +35 Damage
MONKEY KING
BOUNDLESS STRIKE
Reworked Shard. Can be put on auto-cast to quickly leap to the opposing end of the staff as it hits the ground.
HÜNERLER
Level 10 Talent +50% Tree Dance Vision Range replaced with +0.2s Mischief Damage Immunity
MORPHLING
ATTRIBUTE SHIFT (ÇEVIKLIK KAZANMA)
Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Agility by 6
Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20
Mana Cost per second rescaled from 10 to 5/10/15/20
ATTRIBUTE SHIFT (KUVVET KAZANMA)
Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Strength by 6
Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20
Mana Cost per second rescaled from 10 to 5/10/15/20
MORPH
Scepter Stolen Status Resistance increased from 35% to 40%
Scepter Stolen Attack Speed increased from 50% to 70%
Scepter Stolen Spell Damage Amplification increased from 20% to 25%
HÜNERLER
Level 20 Talent +20 Strength replaced with +1s Adaptive Strike Stun duration
Level 25 Talent Attribute Shift works while stunned replaced with +35 Strength
NAGA SIREN
ENSNARE
Cooldown decreased from 23/20/17/14s to 21/18/15/12s
Scepter no longer decreases Ensnare cooldown but still allows to target Spell Immune and sleeping units
Scepter now increases projectile speed by 50%
RIP TIDE
Shard no longer slows enemies hit
REEL IN
Reworked Scepter. Grants new ability: Reel In. Naga Siren channels up to 5 seconds, pulling all units affected by Ensnare in a 1400 range towards her at a speed of 150
HÜNERLER
Level 10 Talent +20 Movement Speed replaced with -2s Ensnare Cooldown
Level 20 Talent -1 Rip Tide Hits replaced with +500 Song of the Siren Radius
NATURE’S PROPHET
CURSE OF THE OLDGROWTH
Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80. Cast Range: 800
NECROPHOS
REAPER’S SCYTHE
Cooldown decreased from 120s to 110s
Mana Cost increased from 200/350/500 to 250/375/500
HÜNERLER
Level 10 Talent +8 Strength replaced with +2s Heartstopper Aura Stack Duration
Level 20 Talent +15% Magic Resistance replaced with +15% Ghost Shroud Self Restoration Amplification
NIGHT STALKER
VOID
Scepter Stun Duration increased from 0.8s to 1s
CRIPPLING FEAR
Gece Süresi 4/5/6/7 saniyeden 4.5/5/5.5/6 saniyeye düşürüldü
HÜNERLER
Seviye 15 Hüneri Gece Hareket Hızında +%10 Avcı, Gece Durumu Direncinde +%15 Avcı ile değiştirildi
NYX SUIKASTÇISI
KAZIĞA OTURTMAK
Kullanım Menzili 700’den 750’ye yükseltildi
KAN DAVASI
Bekleme süresi 90/75/60 ​​saniyeden 80/70/60 saniyeye düşürüldü
HÜNERLER
Seviye 15 Hüneri +250 Sağlık +0.5s Spiked Carapace Reflect Süre ile değiştirildi
OGRE BÜYÜCÜSÜ
Temel Sağlık Yenilenmesi 3,25’ten 0,25’e düşürüldü
Temel Zırh 5’ten 4’e düşürüldü
Temel Hasar 20 arttı
TUTUŞTURMAK
Artık uygulamadan 0.1 saniye sonra ilk hasar vuruşunu veriyor (toplamda 1 tık daha az)
OMNIKNIGHT
GÖKSEL LÜTUF
Artık kullanıldığında hem Omniknight’ı hem de hedefini dağıtıyor
SAFLIK ÇEKICI
Mana Bedeli 50/60/70/80’den 40/45/50/55’e düşürüldü
Bonus Temel Hasar %55/70/85/100’den %60/80/100/120’ye yükseltildi
KORUYUCU MELEK
Süre 5/6.5/8 saniyeden 5/6/7 saniyeye düşürüldü
HÜNERLER
Seviye 20 Talent Heavenly Grace Kuvvet ve Zayıflatıcı başına Sağlık Yenilenmesi +4’ten +3’e düşürüldü
KEHANET
ARINDIRICI ALEVLER
Mana Bedeli 80’den 75’e düşürüldü
YANLIŞ SÖZ
Bekleme süresi 120/90/60 saniyeden 110/85/60 saniyeye düşürüldü
KADER YAĞMURU
Saniye başına iyileştirme/hasar 50’den 60’a yükseltildi
HÜNERLER
Seviye 10 Talent Fortune’un Bitiş Süresi +0.4s’den +0.5s’ye yükseltildi
Seviye 10 Hüneri +12 Zeka +10 Zırh Sahte Sözü ile değiştirildi
Seviye 15 Hüneri +15 Armor False Promise, +80 Fortune’s End Damage ile değiştirildi
DIŞ DÜNYA YOK EDICI
HÜNERLER
Seviye 15 Hüneri +250 Mana, +100 Astral Inprisonment Kullanım Menzili ile değiştirildi
Seviye 25 Hüneri %30 Büyü Can Çalma, -60s Sanity’s Eclipse Cooldown ile değiştirildi
PANGOLIER
KIVIRCIK
Mana Bedeli 80/90/100/110’dan 75/80/85/90’a düşürüldü
KALKAN ÇÖKMESI
Süre 5/7/9/11 saniyeden 5 saniyeye düşürüldü
Incoming Damage Reduction per Hero increased from 15%/16%/17%/18% to 20%
LUCKY SHOT
Proc chance decreased from 17% to 15%
Now can also proc on any instance of damage dealt by Pangolier’s abilities
HÜNERLER
Level 10 Talent +1.5 Mana Regen replaced with +3 Lucky Shot Armor Reduction
Level 20 Talent +20 Strength replaced with +5% Shield Crash Damage Reduction Per Hero
Level 25 Talent Rolling Thunder Cooldown Reduction Talent decreased from 25s to 20s
PHANTOM ASSASSIN
PHANTOM STRIKE
Now grants 10/15/20/25% lifesteal for its duration
HÜNERLER
Level 15 Talent 15% Lifesteal replaced with +25% Blur Evasion
Level 20 Talent +25% Blur Evasion replaced with +60 Phantom Strike Attack Speed
PHANTOM LANCER
Base Health Regen increased from 1.5 to 2.0
HÜNERLER
Level 10 Talent +150 Health replaced with +50 Spirit Lance Damage
PHOENIX
Base Health Regen increased by 1
FIRE SPIRITS
Damage per second increased from 15/35/55/75 to 20/40/60/80
HÜNERLER
Level 15 Talent Fire Spirits Damage Per Second decreased from +25 to +20
PRIMAL BEAST
Base Health Regen increased from 0 to 0.25
UPROAR
Added Scepter. Uproar releases 3 waves of 2 projectiles per stack which split in two after a 1.25s delay. Each projectile deals 100 damage to enemies and applies Break on them for 2.5 seconds.
Now can be used while channeling spells
ROCK THROW
Now splits into 3 additional, smaller fragments, 600 units behind the first one.
HÜNERLER
Level 10 Talent +2 Mana Regen replaced with +90 Onslaught Damage
Level 10 Talent +12% Magic Resistance replaced with +20% Magic Resistance during Trample
Level 15 Talent +120 Onslaught Damage replaced with Beast dispels himself when activating Uproar
Level 15 Talent +3 Uproar Armor per stack replaced with -5s Trample Cooldown
Level 20 Talent Beast dispels himself when activating Uproar replaced with +4 Armor per Uproar stack
Level 25 Talent +50% Spell Lifesteal replaced with Pulverize Pierces Magic Immunity
PUCK
HÜNERLER
Level 10 Talent -2s Illusory Orb Cooldown replaced with +50 Illusory Orb Damage
Level 15 Talent Waning Rift Damage decreased from 100 to 75
Level 20 Talent Waning Rift Cooldwn Reduction decreased from 6s to 4s
Level 20 Talent +1s Dream Coil Stun replaced with +150 Initial/Break Dream Coil Damage
PUDGE
ROT
Scepter Bonus Radius decreased from 225 to 200
FLESH HEAP
Mana Cost increased from 35/40/45/50 to 35/50/65/80
HÜNERLER
Level 25 Talent Flesh Heap Stack Str and Damage Block bonuses decreased from 1.6x to 1.5x
PUGNA
NETHER WARD
No longer gives spell damage reduction
Base damage increased from 50 to 50/60/70/80
LIFE DRAIN
Reworked Scepter. Reduces cooldown by 50%. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When used on a Nether Ward the rate is 4%. Debuff lasts 8 seconds.
QUEEN OF PAIN
SHADOW STRIKE
Reworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn’t trigger on illusions or on death.
HÜNERLER
Level 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval
Level 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown
Level 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage
RAZOR
Base Movement Speed decreased from 290 to 280
STATIC LINK
Buff duration decreased from 15/16/17/18s to 9/12/15/18s
Now can be cast on a target that already has Static Link debuff. Ability still cannot be cast on an enemy currently linked to Razor
STORM SURGE
Reworked Shard. Now always hits up to 3 valid targets, even if the attacker/caster of the incoming spell is magic immune. Cast and attacks have consistent targeting rules (only visible enemies)
HÜNERLER
Level 25 Talent +80 Attack Speed replaced with Creates A Second Plasma Field Delayed By 0.8s
Level 25 Talent 2 Static Link Charges replaced with Static Link Steals Attack Speed
RIKI
BLINK STRIKE
Bonus Damage decreased from 40/60/80/100 to 40/55/70/85
CLOAK AND DAGGER
Agility Damage Multiplier is now doubled against creeps
HÜNERLER
Level 10 Talent Blink Strike Slow Talent increased from +0.3s to +0.4s
Level 10 Talent Smoke Screen Radius decreased from +75 to +60
RUBICK
Base Armor increased by 1
TELEKINESIS
Mana Cost decreased from 125 to 110
FADE BOLT
Jump Reduction decreased from 7% to 6%
SAND KING
BURROWSTRIKE
Cast Range increased from 425/500/575/650 to 500/550/600/650
HÜNERLER
Level 10 Talent +10% Caustic Finale slow replaced with +0.3s Burrowstrike Stun
Level 10 Talent Sandstorm Damage per Second increased from +15 to +20
SHADOW DEMON
Replaced Soul Catcher with Disseminate
DISSEMINATE
Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 600 range of the target also receive 20%/25%/30%/35% of that damage. Can target enemy and allied units. Effect is paused if the enemy is hidden by Disruption. Duration 6s. Cooldown: 30/26/22/18s. Mana Cost: 100. Cast range: 700/800/900/1000
HÜNERLER
Level 15 Talent -6s Soul Catcher Cooldown replaced with +10% Disseminate Shared Damage
SHADOW FIEND
Base Damage increased by 2
SHADOWRAZE
Debuff now also applies a stackable 30% turn speed slow and 15% movement speed slow per consecutive stack (i.e: starting with the second one)
REQUIEM OF SOULS
Scepter now additionally reduces cooldown by 30s
HÜNERLER
Level 25 Talent -50s Requiem of Souls Cooldown replaced with Shadowraze Applies Attack Damage
Level 25 Talent -4 Presence Aura Armor replaced with -5s Shadowraze Cooldown
SHADOW SHAMAN
Base Damage decreased from 71-78 to 65-72
SHACKLES
Cast Range increased from 400 to 450
Shard Bonus Cast Range decreased from 125 to 75
MASS SERPENT WARD
Turn Rate increased from 0.5 to 1
SILENCER
Base Attack Speed decreased from 115 to 100
Base Attack Time improved from 1.7s to 1.6s
ARCANE CURSE
Silence damage multiplier decreased from 1.7 to 1.5
Penalty Duration increase per cast decreased from 3s to 2s
GLAIVES OF WISDOM
Reworked Shard. Now causes every 4th glaives attack to silence an enemy for 1.75s. Additionally, increases Intelligence stolen on attack and on kill by 2
LAST WORD
Intelligence multiplier decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
Intelligence multiplier now works on units that don’t have Intelligence (treats them as having 0)
HÜNERLER
Level 15 Talent +100 Attack Range replaced with -25s Global Silence Cooldown
Level 15 Talent changed from +8% Arcane Curse Slow removed to +0.8x Last Word Int Multiplier
Level 20 Talent -20s Global Silence Cooldown replaced with +10% Glaives of Wisdom Damage
Level 20 Talent changed from +1.2xs Last Word Int Multiplier to Arcane Curse Undispellable
Level 25 Talent +15% Glaives of Wisdom Damage replaced with +2 Glaives of Wisdom Bounces
SKYWRATH MAGE
ARCANE BOLT
Mana Cost increased from 90 to 95
SHIELD OF THE SCION
Reworked Shard. Every time Skywrath Mage deals magic damage to an enemy hero with his abilities, he gains a buff that grants 2 bonus Intelligence and 0.5 bonus Armor. Each cast stacks independently.
HÜNERLER
Level 10 Talent Intelligence decreased from +10 to +8
SLARDAR
GUARDIAN SPRINT
Now passively grants 2/4/6/8 Health per second and 1/2/3/4 Armor while in water
Scepter Armor Bonus increased from 10 to 11
SLITHEREEN CRUSH
Mana Cost rescaled from 90/100/110/120 to 100
Now creates a 250 radius puddle of water that lasts 3/4/5/6s (Scepter still makes a bigger puddle)
HÜNERLER
Level 10 Talent +10% Slithereen Crush Movement/Attack Slow replaced with +0.2s Slithereen Crush Stun Duration
Level 15 Talent Bash of the Deep Damage decreased from +60 to +50
SLARK
Agility gain decreased from 1.7 to 1.5
Base Attack Speed increased from 110 to 120
POUNCE
No longer deals direct damage
Now applies 0/1/2/3 stacks of Essence Shift
SHADOW DANCE
Health Regen per second rescaled from 5/6/7% Max Health to 60/90/120 Health
HÜNERLER
Level 15 Talent +1.5% Shadow Dance Regen per second replaced with +40 Shadow Dance Regen per second
SNAPFIRE
FIRESNAP COOKIE
Reworked Shard. Firesnap Cookie increases hop range by 175 and launches a Mortimer Kisses glob along with the targeted unit
Projectile Speed increased from 1000 to 1100
Stun Duration increased from 1.3/1.6/1.9/2.2s to 1.4/1.8/2.2/2.6s
HÜNERLER
Level 10 Talent +0.3s Firesnap Cookie Stun Duration replaced with +60 Scatterblast Damage
Level 15 Talent +80 Scatterblast Damage replaced with -4s Firesnap Cookie Cooldown
Level 20 Talent +20% Mortimer Kisses Slow replaced with +60 Mortimer Kisses Impact Damage
SNIPER
CONCUSSIVE GRENADE
Now cannot be used while Rooted or Leashed
HÜNERLER
Level 10 Talent +15 Damage replaced with +30 Headshot Damage
SPECTRE
Intelligence gain decreased from 1.9 to 1.7
SPECTRAL DAGGER
Damage decreased from 75/130/185/240 to 70/120/170/220
Applies an instance Desolate to targets with no units within 400 radius of them.
SPIRIT BREAKER
Base Mana Regen increased from 0 to 0.5
CHARGE OF DARKNESS
Stun Duration increased from 1.2/1.6/2.0/2.4s to 1.5/1.8/2.1/2.4s
PLANAR POCKET
Reworked Shard. Grants new ability: Planar Pocket . Barathrum distorts the fabric of space, increasing his own magic resistance by 25%, and redirecting the first enemy spell targeted at an allied hero within a 900 radius towards him. Magic resistance is removed after the redirected spell has hit. Duration: 6s. Cooldown: 20s. Mana Cost: 75
STORM SPIRIT
Agility gain increased from 1.9 to 2.6
Base Health Regen increased from 0.25 to 0.5
OVERLOAD
Shard no longer grants allied heroes the benefit of Attack Bounce Talent
HÜNERLER
Level 25 Talent Ball Lightning spawns a remnant every 550 units improved to 500 units
SVEN
Base Health Regen increased from 0.25 to 0.75
STORM HAMMER
Now Scepter adds an autocast. If it’s enabled, Sven does not travel with the Storm Hammer.
WARCRY
Duration increased from 8s to 9s
Mana Cost decreased from 30/40/50/60 to 30/35/40/45
GOD’S STRENGTH
Cooldown decreased from 110s to 105/100/95s
TECHIES
STICKY BOMB
Slow duration increased from 2.5s to 3s
REACTIVE TAZER
Now applies a Basic Dispel to the attacking enemy
Scepter now also deals damage to any enemy that attacks the affected ally
MINEFIELD SIGN
Cooldown decreased from 360s to 60s
Duration decreased from 180s to 60s
Cast Time increased from 0s to 1s
Now causes mines within 500 radius to be invulnerable
TEMPLAR ASSASSIN
REFRACTION
Mana Cost decreased from 100 to 85/90/95/100
HÜNERLER
Level 10 Talent +20 Attack Speed replaced with +25 Refraction Damage
Level 15 Talent +20% Evasion replaced with Refraction Can Be Cast While Disabled
TERRORBLADE
Turn rate improved from 0.6 to 0.8
Base Health Regen increased from 1 to 1.5
SUNDER
Mana Cost decreased from 150/100/50 to 100/75/50
HÜNERLER
Level 10 Talent +2s Reflection Duration replaced with -3s Reflection Cooldown
TIDEHUNTER
KRAKEN SHELL
Damage Block increased from 15/30/45/60 to 16/34/52/70
TENDRILS OF THE DEEP
Reworked Shard. Grants new ability: Tendrils of the Deep. Releases a wave of tentacles in the targeted direction. The tentacles deal 50% of Ravage damage and stun and travel 75% of Ravage radius. Cooldown: 20s. Mana Cost: 80
HÜNERLER
Level 10 Talent -100 Kraken Shell Threshold replaced with +50 Anchor Smash Damage
Level 15 Talent Anchor Smash Reduction increased from +20% to +25%
Level 20 Talent Kraken Shell Damage Block increased from +30 to +40
Level 20 Talent -4 Gush Armor replaced with Anchor Smash affects buildings
TIMBERSAW
Strength gain increased from 3.2 to 3.5
REACTIVE ARMOR
Max Stacks increased from 6/12/18/24 to 10/20/30/40
Hero attacks grant two stacks of Reactive Armor
Bonus Health Regen per stack decreased from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7 (Max Health Regen decreased from 4.2/10.8/19.8/31.2HP/s to 4/10/18/28HP/s)
Bonus Armor per stack decreased from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8 (Max Armor rescaled from 5.4/12/19.8/28.8 to 5/12/21/32)
CHAKRAM
Mana Cost decreased from 80/140/200 to 75/125/175
Mana Cost decreased from 80/140/200 to 75/125/175
İKINCI CHAKRAM
Mana Cost decreased from 80/140/200 to 75/125/175
Mana Cost per Second decreased from 16/23/30 to 14/22/30
TINKER
LASER
Mana Cost decreased from 105/120/135/150 to 95/110/125/140
REARM
Channel time decreased from 3.5/2.5/1.5s to 3.25/2.25/1.25s
Mana Cost decreased from 150/225/300 to 130/185/240
Now has a 8/7/6s cooldown, which is also reset with Rearm<info>If Rearm is interrupted, it goes on Cooldown</info>
HÜNERLER
Level 20 Talent +10% Spell Amplification replaced with Defense Matrix Grants 25% Cooldown Reduction
TINY
TOSS
Mana Cost increased from 90/100/110/120 to 110/120/130/140
Cast Range reduced from 900/1000/1100/1200 to 800/900/1000/1100
GROW
No longer reduces attack speed by a flat value
Now reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow.
Bonus damage increased from 30/70/110 to 50/100/150
TREANT PROTECTOR
Agility gain decreased from 2.0 to 1.8
LIVING ARMOR
İpucu, toplam iyileştirme yerine saniye başına iyileştirmeyi gösterecek şekilde değiştirildi
Saniyede 3/4/5/6 Sağlık sağlar
Bonus Zırh 3/6/9/12’den 6/8/10/12’ye yükseltildi
DOĞANIN KILICI
Hareket hızı bonusu +%15’ten +%12’ye düşürüldü
HÜNERLER
Seviye 10 Hüneri +36 Yaşayan Zırh İyileştirmesi, saniyede +2 Yaşayan Zırh Sağlığı ile değiştirilir
Seviye 25 Hüneri +100 DPS Overgrowth, Overgrowth Undispellable ile değiştirildi
TROL SAVAŞ LORDU
BERSERKER’IN ÖFKESI
Ensnare artık Büyü Bağışıklığını deliyor
HÜNERLER
Seviye 10 Hüneri +7 Berserker’s Rage Armor, +2s Whirling Axes zayıflatma süresi ile değiştirildi
Seviye 20 Hüneri +30 Hasar, +10 Berserker’s Rage Armor ile değiştirildi
Seviye 20 Hüneri -15s Battle Trance Dolum Süresi, +%15 Battle Trance Hareket Hızı ile değiştirildi
DIŞ
Temel Sağlık Yenilenmesi 0,75’ten 1,0’a yükseltildi
Temel Mana Yenilenmesi 0’dan 0,5’e yükseltildi
KARTOPU
Sersemletme Süresi 0.5/0.75//1/1.25s’den 0.8/1.0/1.2/1.4s’ye yükseltildi
MORS TEKMESI
Artık Linken’s Sphere tarafından engellendi
LORD
ATEŞ FIRTINASI
Maksimum Sağlık Yakma Hasarı 1/2/3/4’ten 1.5/2/2.5/3’e yeniden ölçeklendirildi
Bekleme süresi 12 saniyeden 15/14/13/12 saniyeye yükseltildi
İBLIS KAPISI
Bekleme süresi 140/120/100’den 120/110/100’e düşürüldü
Gelen hasar azaltma %10/20/30’dan %14/22/30’a yükseltildi
ÖLÜMSÜZ
Güç kazanımı 2,8’den 2,4’e düşürüldü
ÇÜRÜMEK
Zayıflatıcı/buff, süresi dolduğunda artık sağlığınızı değiştirmiyor (düşmanlar artık sağlık kazanmıyor ve Undying, süresi dolduğunda sağlık kaybedmiyor)
Cast Point 0.45s’den 0.3s’ye yükseltildi
Hasar 20/50/80/110’dan 0/40/80/120’ye değiştirildi
RUH YIRTILMASI
Cast Point 0,35s’den 0,3s’ye yükseltildi
MEZAR TAŞI
Mana Bedeli 120/130/140/150’den 120/140/160/180’e yükseltildi
Kullanım Puanı 0,45 saniyeden 0,6 saniyeye yükseltildi
HÜNERLER
Seviye 10 Talent Decay Hasarı +55’ten +60’a yükseltildi
Seviye 15 Talent Tombstone Zombie Hasarı +25’ten +22’ye düşürüldü
Seviye 20 Talent Decay Cooldown Azaltma 1.5s’den 2s’ye yükseltildi
URSA
DEPREM
Mana Bedeli 85’ten 95’e yükseltildi
HÜNERLER
Earthshock ile değiştirilen Seviye 15 Hüneri +10 Çeviklik, 2 yığın Fury Swipe uygular
Seviye 15 Hüneri +350 Sağlık, +%10 Öfke Durumu Direnci ile değiştirildi
Seviye 20 Hüneri +%15 Öfke Durumu Direnci, -2s Earthshock Dolum Süresi ile değiştirildi
Seviye 25 Talent -3s Earthshock Cooldown, Casting Enrage ile değiştirildi, 700 yarıçapındaki müttefiklere yarı fayda sağlıyor
İNTIKAMCI RUH
SIHIRLI FÜZE
Kullanım Menzili 575/600/625/650’den 650’ye yükseltildi
Shard artık bonus Magic Missile Kullanım Menzili sağlamıyor
Parça sekme aralığı artık mevcut kullanım aralığını yansıtıyor
TERÖR DALGASI
Hasar 70/90/110/130’dan 85/100/115/130’a yükseltildi
HÜNERLER
Seviye 10 Hüneri +%12 Büyü Direnci +150 Nether Swap Düşman Hasarı ile değiştirildi
Seviye 10 Hüneri +10 Çeviklik, +125 Magic Missile Kullanım Menzili ile değiştirildi
Seviye 15 Talent Magic Missile Dolum Süresi azaltması 2,75 saniyeden 2 saniyeye düşürüldü
ZEHIRCI
VEBA KOĞUŞU
Mana Bedeli 20/22/24/26’dan 21/24/27/30’a yükseltildi
GIZLI TOKSISITE
Yeniden İşlenmiş Parça. Yeni yetenek verir: Gizli Zehirlilik. 7 saniye boyunca hedefine %10 yavaşlayan ve saniyede 20 hasar veren zayıf bir zehir uygular. Bu zehir herhangi bir şekilde dağıtılırsa, hedef 300 hasar alır ve 2s boyunca sersemletilir. Mana Bedeli: 75. Bekleme Süresi: 20s. Menzil: 600. Kullanım noktası: 0.2sn. Mermi hızı: 1200
HÜNERLER
Seviye 10 Hüneri +175 Sağlık, +%20 Poison Sting Sağlık Yenileme Azaltma ile değiştirildi
Seviye 10 Talent Venomous Gale Dolum Süresi Azaltma 6 saniyeden 5 saniyeye düşürüldü
Seviye 15 Hüneri %12 Can Çalma, -1s Plague Ward Dolum Süresi ile değiştirildi
Seviye 20 Hüneri -1.5s Plague Ward Dolum Süresi Gale ile değiştirildi 2 Plague Ward Yaratıyor
ENGEREK
ZEHIR SALDIRISI
Mana Bedeli 18/20/22/24’ten 24’e yükseltildi
NETHERTOKSIN
Süre 8 saniyeden 6,5/7/7,5/8 saniyeye düşürüldü
AŞINDIRICI CILT
Scepter artık Viper’a 500 mesafe içindeki düşmanlar için hasarı ve yavaşlatmayı iki katına çıkarıyor. Ek olarak, Corrosive Skin’in, debuff uygulandığı anda ilk hasar örneğini vermesini sağlar.
PIKE
Yeniden İşlenmiş Scepter. Nosedive verir. Engerek yere çarpar, 4 saniyeliğine 500 yarıçapındaki düşmanları etkisiz hale getirir ve Corrosive Skin’in etkisiyle 1200 etki alanındaki herkesi sıçratır. Bekleme süresi: 20s. Kullanım Menzili: 300. Seyir Hızı: 500. Mana Bedeli: 75 Kullanım Puanı: 0,3 sn.
HÜNERLER
Seviye 10 Hüneri +20 Saldırı Hızı, +%5 Zehir Saldırısı Büyü Direnci Azaltma ile değiştirildi
Seviye 15 Hüneri +300 Sağlık, +%12 Aşındırıcı Cilt Büyü Direnci Bonusu ile değiştirildi
Seviye 20 Hüneri +%8 Zehir Saldırısı Büyü Direnci Azaltma, +%25 Zehir Saldırısı Hasarı/Yavaşlatma ile değiştirildi
Seviye 25 Hüneri 2x Aşındırıcı Görünüm Yavaşlatma/Saldırı, -%50 Viper Strike Dolum Süresi/Mana Maliyeti ile değiştirildi
YÜZ
RUH VARSAYIMI
Mana Bedeli 125’ten 135’e yükseltildi
TANIDIK ÇAĞIR
Tanıdık Saldırı Menzili 160’tan 180’e yükseltildi
TAŞ FORMU
Sersemletme yarıçapı 350’den 375’e yükseltildi
MEZAR KADAR SESSIZ
Bonus Saldırı Gücü %30’dan %25’e düşürüldü
HÜNERLER
Seviye 10 Talent Visage ve Familiars Saldırı Gücü +8’den +6’ya düşürüldü
Seviye 15 Talent Armor Corruption, Visage ve Familiars için +1.5’ten +1’e düşürüldü
Seviye 20 Talent Visage ve Familiars Hareket Hızı +30’dan +25’e düşürüldü
BOŞ RUH
ETER KALINTISI
Yeniden İşlenmiş Parça. Eter Kalıntısı Dolum Süresini 2 saniye azaltır, İzleme Menzili 150 artırır ve Kalıntıyı yaratıklar tarafından etkinleştirilerek devam edecek şekilde değiştirir (kreplere bir kez hasar verir, ancak kaybolmaz)
Artık merkez hattına en yakın birimi değil, Kalıntıya en yakın birimi etkiliyor
Artık bir birimin yerini alan etkileri kesintiye uğratmıyor (örneğin: Alevli Kement, Pulverize)
HÜNERLER
Seviye 15 Hüneri +80 Resonant Pulse Hasarı, Outer Dissimilate Ring ile değiştirildi
Seviye 20 Hüneri +%12 Büyü Artırımı, +120 Resonant Pulse Damage ile değiştirildi
Seviye 25 Yetenek Dissimilate 1.75s sersemletme, 2s için Dissimilate kökleri ile değiştirildi
FALCI
GÖLGE KELIME
İyileştirme/Hasar 18/27/36/45’ten 15/25/35/45’e düşürüldü
Shard artık Hareket Hızı değiştirici sağlamıyor
AYAKLANMA
Saniye başına yavaşlatma %12/17/22/27’den %10/15/20/25’e düşürüldü
Artık her saniye 10’dan maksimum 30/50/70/90’a kadar artan miktarda hasar veriyor
Kullanım Menzili 1200’den 900’e düşürüldü
HÜNERLER
Seviye 10 Hüneri +2s Shadow Word Süresi +75 Upheaval Radius ile değiştirildi
DOKUMACI
SHUKUCHI
Yeniden işlenmiş parça: Shukuchi, hasar verdiği düşmanlara 6 saniye boyunca bir işaret koyar. Geminate Attack tetiklendiğinde, 1200 menzil içinde işareti olan düşmanlara da ikincil bir saldırı ile saldırıya uğrayacaktır.
RÜZGAR BEKÇISI
Güç kazanımı 3.0’dan 2.6’ya düşürüldü
RÜZGAR KOŞUSU
Scepter artık Windrun’u okunamaz hale getirmiyor
Scepter artık saldırı/büyüleri bozmayan görünmezlik sağlıyor [?] Görünmezlikten saldırdığında Windranger konumu etrafında Hafif Rüzgar Koşusu etkisi yaratılıyor
Yavaş/Kör artık düşman büyü bağışıklığına sahip olduğunda oyalanmıyor
HÜNERLER
Seviye 10 Hüneri -5% Powershot Penaltısı +200 Windrun Radius ile değiştirildi
Seviye 15 Hüneri +225 Windrun Radius, -%10 Powershot Hasar Azaltma ile değiştirildi
Seviye 15 Talent Windrun Dolum Süresi azaltması 4 saniyeden 2 saniyeye düşürüldü
Level 25 Talent Windrun Görünmezlik Sağlar, Windrun Undispellable ile değiştirilir
KIŞ EJDERHASI
Güç 24 + 2.6’dan 22 + 2.5’e düşürüldü
ARKTIK YANIK
Uçuş Süresi 10 saniyeden 7/8/9/10 saniyeye düşürüldü
SOĞUK KUCAKLAMA
Kullanım Menzili 1000’den 850/900/950/1000’e düşürüldü
CADI DOKTOR
Temel Saldırı Menzili 600’den 550’ye düşürüldü
FELÇ FIÇISI
İlk fıçı mermi hızı 1000’den 1200’e yükseltildi
Kullanım Menzili 700’den 600’e düşürüldü
VUDU RESTORASYONU
Yarıçap 500’den 500/550/600/650’ye yükseltildi
İyileştirme 16/24/32/40’tan 10/20/30/40’a düşürüldü
Artık düşmanlara iyileştirme ile aynı miktarda hasar veriyor
ÖLÜM KOĞUŞU
Artık %50 bonus doğruluğu var (kaçınmayı görmezden gelme şansı). Ayrıca Voodoo Switcheroo’yu da etkiler.
VUDU DEĞIŞTIRICI
Süre 2 saniyeden 3 saniyeye yükseltildi
HÜNERLER
Seviye 25 Hüneri +%1.5 Maks Sağlık Voodoo restorasyon iyileştirmesi, +%1.5 Maks Sağlık Voodoo restorasyon iyileştirmesi/hasarı ile değiştirildi
HAYALET KRAL
Temel Sağlık yenilenmesi 0,25’ten 0,5’e yükseltildi
VAMPIR RUHU
İskelet süresi 60 saniyeden 40 saniyeye düşürüldü
HÜNERLER
Seviye 10 Hüneri +15 Saldırı hızı, +%25 İskelet Süresi/-%25 İskelet Çağırma bekleme süresi ile değiştirildi
Seviye 10 Hüneri + %20 Hareket Hızı, +%8 Vampiric Spirit Can Çalması ile değiştirildi
ZEUS
GÖKSEL ATLAMA
Bekleme süresi 25/20/15/10sn’den 26/22/18/14sn’ye yükseltildi
Yavaşlatma %100’den %80’e düşürüldü
Yavaşlatma Süresi 1,6/1.9/2.2/2.5 saniyeden 1.6 saniyeye düşürüldü
STATIK ALAN
Hasar Olarak Sağlık %9’dan %8’e düşürüldü
HÜNERLER
Seviye 10 Hüneri +20 Hareket Hızı +250 Sağlık ile değiştirildi
Seviye 10 Hüneri +1.25 Mana Yenilenmesi, -4s Heavenly Jump Dolum Süresi ile değiştirildi
Seviye 15 Hüneri +350 Sağlık, 1.6s için Heavenly Jump’tan sonra +30 Hareket Hızı ile değiştirildi

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